Archive for May 2008
Since the show is about alts, I thought we'd get back to why we do the alt thing versus playing one character to 70 Etiquette on PvE servers
What We've been doing:
Aprillian dinged 58! She's in Outland
Before that I tried to triple box ST
Netherweave cloth on horde side through the roof 6g for a stack vs 3g on the ally side
Spent time moving stuff over to ally alt and picked up some more cheaper Netherweave cloth
Aprillian and Ashayo discuss another week of playing World of Warcraft, Blizzard's great MMORPG. Another Fun Week in Azeroth. Glanthur pipes in with a segment. Full Show Notes at http://ctrlaltwow.com
Some of the ways to learn your alt, most are very obvious. But we'll discuss the ones we've used including some pay ones.
New/Old Video on the YouTube Channel
What We've Been Doing:
Decided to triple box Maradon. This was my first time there and I loved it. There's nothing like seeing an instance for the first time.
Aprillian went to Outland to train tailoring and there was a ! for her. It was Report to Nazgrel, she couldn't get the next quest but she got 4750 for that much, cool. Grinding in the crater.
Neutral AH - Tokimasha stole netherweave.
Full inventory, put stuff on AH, made some money
Email for Glanthur
I listened to episode 58 today while questing on my Orc Hunter and I heard you speak about bad pugs and good pugs. I feel I have to take issue with a couple of the things that were said.
First of all the myth of the predominantly adolescent Alliance is just that, a myth. There are just as many children playing on the Horde side as there are on the Alliance side. I play on both sides. You can easily have a good or bad experience on both sides. That good or bad experience can be brought on by adults or adolescents.
What you have to keep in mind is that even though we all know "it's a game," it requires a great deal of time. It's more of a hobby or pass time than a game of checkers. Time is something of value to almost everyone and should be respected. Though WoW is "just a game," many people become extremely serious about how their time is spent. Some people, in particular children, have limited amounts of time they can play, and as such get really harsh when they feel someone is wasting that time.
Second, we hunters are often some of the worst players in the game. People will call you huntard and boot you on the Horde side just as quickly as they will on the Alliance side. There's lots of us hunters and the vast majority SUCK. Playing a hunter is very easy. Playing a hunter well is *extremely* difficult. There is a reason the word "Huntard" exists.
Few hunters understand the mechanics of their pets, and fewer still actively manage their pets during gameplay. Most hunters use the same pet for everything. I keep a black lion for PvP and a white lion for raiding, specced very differently. One of the things I am extremely careful about is pulling aggro off a tank. You need to develop a feel for it. Wait for the tank to get multiple sunders in before allowing your pet to join the fight. Get an aggro monitoring tool like Omen to watch, and if you and/or your pet start to creep up there in aggro, back off. Feign death. Pull the pet back. Also as you indicated, in an instance turn Growl off.
Since Burning Crusade, we have a great talent called Misdirection that can be used to dump even more aggro on the tank as well. Let the tank gain aggro, cast Misdirection on the tank, then send your pet and fire.
Though it may have seemed like a rude comment from your PUG leader, learning to trap, chain trap, and kite is best done outside of an instance. It's more fun, no pressure, and you don't risk screwing up the instance run for everyone else. For fun, see how far you can kite some wacky mob out in the "non-instance" world. It's great practice. Just the other day I kited Volchon, a 60 elite monster, and a 58 elite dragon out of the Burning Steeps and into Redridge. I was in no danger of dying from the two, but the idea wasn't about defeating them and surviving. The exercise was to see how long I could keep them both on the kite string, how far I could bring them, and managing their aggro. The fun part is when all the lowbies look up and see the giant monsters show up in Redridge.
The hunter is one of the few classes you don't learn to play in a week or a month. You don't know how to play it just because you made it to 70. The hunter's abilities are subtle.
Be prepared to be criticized repeatedly as you learn to play your hunter. If you want easy mode, roll a lock. When you see a good hunter, it's a thing of beauty.
Glanthur submits his segment. Let's hear it for the Alliance.
Aprillian and Ashayo discuss another week of playing World of Warcraft, Blizzard's great MMORPG. Dual and Triple Boxing in Instances.
The joy of running an instance alone with either a high level alt or dual/triple boxing.
What We've Been doing:
Aprillian made Primal Mooncloth and then got this cool buff. Primals are expensive
Spent time in the Hinterland. I brought in Treshel and was surprised that she and Aprillian are both 54.
Played hookey from work. I know terrible. But I needed a mental health day. I took Aprillian and Treshel with Ardrion into SM just for fun Learning how to use Curse of Weakness for crowd control Did the Library and the Armory. Died trying to get the Scarlet Commander without clearing the Cathedral
Friday: Ardrion dinged 42 in SM. We cleared the armory and got to the guy who dies and then is resurrected. It was funny because I was panicked when I killed him easily and didn't get the little check mark from the quest thing.
Treshel hit 55 and swapped out food for her pet and her.
Saturday: Aprillian made Primal mooncloth
Got the Field test quest in tanaris, while hubby went to the grocery store, took Aprillian and Ardrion failed it because I ran out of time
Aprillian and Ashayo discuss another week of playing World of Warcraft, Blizzard's great MMORPG. Another Fun Children's Week in Azeroth. What We've Been Dong:
Went to ZF with Aprillian Treshel and Auntrillia and another player. It was awesome. I don't normal/g Nly go with someone because it's not the normal way to do an instance. But this rogue was great. ZF has 3 or 4 mobs that hang out along with a lot of pats. The rogue would sap Aprillian respecced for Demonology and got her very own Felguard.
Spent Tues night at work in Shadow Hold in Felwood. I love that place. Lots of quest, fun layout, lots of mobs
Wed morning: I brought Treshel in because she Cenuarian and she helped Aprillian run through Shadow Hold pretty quickly.
So I've been playing around some more with Keyclone and progressing in finding it useful to multibox the two mages.
Here's my setup.
KC has the concept of 'do not pass' So for example, when you hit TAB to target the nearest enemy, that may not be the same for each toon, so I don't pass TAB Also, I simply can't (and don't want to) get out of the habit of using W most of the time to move forward, so I don't pass W
I used keybindings to bind the ` key (the one above tab) to one of the right action bars. In that slot on the 2nd toon is a macro: /follow focus /assist focus
When I first login, I do a "/focus" on the lead toon. So after fighting a mob, I just hit the ` key and start moving either with W or using the mouse. If the lead toon targets a mob by using TAB, I just hit ` as well (it's right next to it) so they are both targetting the same mob.
I did try messing around with binding TAB to the above macro the on the 2nd toon, but quickly realised that's probably not what I wanted, because if I hit TAB to make the 2nd toon target the same mob, the 1st toon changes target at the same time. Bad.
In key slot 2 on the 1st toon is the Frostbolt spell. In key slot 2 on the 2nd toon is a macro: #showtooltip Fireball /assist focus /cast fireball
So pressing the 2 key causes the 1st mage to cast frostbolt , and the 2nd mage to cast fireball, both at the same mob. If the distance is about max range, they usually die before they reach me.
Key Clone also has a feature called round robin. A perfect candidate for round robin is the Frost Nova spell to freeze mobs in place. So I put Frost Nova into a slot and bound Z to it.
If a mob gets too close, I press Z then use the keyboard to move away. Typically Q to strafe left, then D to rotate right so I'm back facing the mob. The Q and the D keys get passed to both toons. I'm no longer in 'follow' mode when I do that. So both toons strafe left and the rotate to face the mob. Then start spamming the frostbolt/fireball combination again.
Polymorph currently isn't bound to a key - I just mouse click that. Typically it's only used pre-fight as CC, so this isn't time critical. 28282